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Unity VFXGraphで回復エフェクト作った

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回復エフェクトを作りました

作り方は動画の左側を見て作ってみてください。

色の部分やConform to SphereやGPUEvent後のTurbulenceのIntensityの部分をパラ出ししておくと使い勝手がよくなると思います。

水色にすれば螺旋丸エフェクトになりそう。

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