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(仮)cocostudio連携、Armatureクラス(仮)

Last updated at Posted at 2015-04-13

メモ

cocos2d−x 3.2
cocostudio 1.6

// Armatureクラスオブジェクト から取れるパラメタで目ぼしい物
Bone bone =(armature->getBone("body"));
ArmatureAnimation *anim = (armature->getAnimation());
BaseData
baseData = (armature->getBone("body")->getWorldInfo());

ArmatureAnimationオブジェクトを取得し、
->play(anim名、ほか);メソッドを呼び出して再生。

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