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Unity3D で一発で読み込めないPolyWorld のモデルを読み込めるようにする。

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PolyWorldはグーグルが公開してくれているほぼフリーラインセンスで使えるモデル公開サイトですが
たまに、そのままDLしてUnity3Dで使おうとしても色が抜けてしまうものがある。そこで読みこみやすいfbx形式に変換してやる必要があるのですが、そんなときに使えるのがAutodeskのFBX Converterです。

これを使えば大半はテクスチャ抜けずに使えるはず

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