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⑤マクロ入門

Last updated at Posted at 2023-02-02

今回もマクロを触っていく。

・穴抜きの正方形を作る(boolean処理)

#!/usr/bin/layout
#name=donut array
#help=an array of donut with different parameter


int main(){
  int out=100000;                       //外側の正方形の1辺の長さ
  int in=3000;                       //内側の正方形の1辺の長さ
  //外側の正方形を形成
  layout->drawing->point(0, 0);
  layout->drawing->point(0, out);
  layout->drawing->point(out, out);
  layout->drawing->point(out, 0);
  layout->drawing->polygon();
  
  //内側の正方形を形成
  layout->drawing->point(out/2 - in/2, out/2 - in/2);
  layout->drawing->point(out/2 - in/2, out/2 + in/2);
  layout->drawing->point(out/2 + in/2, out/2 + in/2);
  layout->drawing->point(out/2 + in/2, out/2 - in/2);
  layout->drawing->polygon();
  layout->drawing->polygon();
  
  //boolean処理 外側の正方形をAにsetしてから内側の正方形をBにset
  layout->drawing->deselectAll();
  layout->drawing->point(0,0);
  layout->drawing->fSelect();
  layout->drawing->point(0,0);
  layout->drawing->cSelect();
  layout->booleanTool->setA();
  layout->drawing->deselectAll();
  layout->drawing->point(50000,50000);
  layout->drawing->fSelect();
  layout->drawing->point(50000,50000);
  layout->drawing->cSelect();
  layout->booleanTool->setB();
  layout->booleanTool->aMinusB();        
                 }

image.png

・穴抜きの正方形を作る(boolean処理を使わない場合)

#!/usr/bin/layout
#name=donut array
#help=an array of donut with different parameter


int main(){
  int out=100000;                       //外側の正方形の1辺の長さ
  int in=3000;                       //内側の正方形の1辺の長さ
  //外側の正方形を形成
  layout->drawing->point(0, 0);
  layout->drawing->point(0, out);
  layout->drawing->point(out, out);
  layout->drawing->point(out, 0);
  layout->drawing->point(out/2 - in/2, 0);      
  layout->drawing->point(out/2 - in/2, out/2 - in/2);
  layout->drawing->point(out/2 - in/2, out/2 + in/2);
  layout->drawing->point(out/2 + in/2, out/2 + in/2);
  layout->drawing->point(out/2 + in/2, out/2 - in/2);
  layout->drawing->point(out/2 - in/2, out/2 - in/2);
  layout->drawing->point(out/2 - in/2, 0);  
  layout->drawing->polygon();      
                 }

image.png

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