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Unity2D ~Canvas設定のあれそれ~

Canvasをcameraに合わせる

なんかCanvas作成したときにめっちゃでかくなるときありますよね
わかりやすくMainCameraと同じサイズにしましょう

Canvas作ってRenderModeをCameraにしてRenderCameranにMainCameraを設定します
↓こんな感じ
gadsag.PNG

スマホ用に画面の解像度を可変に

解像度が違ったらCanvas内の文字サイズとかが想定と変わってきます。
多分一回やらかしたらわかると思います

CanvasのUIScaleModeを変更
Matchを縦持ちなら1 横持ちなら0にすると良さげ
↓こんな感じで
gshsh.PNG

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10
Help us understand the problem. What are the problem?