1
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

More than 5 years have passed since last update.

UnityからのXcodeプロジェクトでシミュレータが使えないときは

Last updated at Posted at 2019-01-16

Unity で iOS の Player Settings / Other Settings / Target SDK が、 Device SDK のままだと、生成される Xcode Project における Build SettingsSupported Platformsiphoneos になっている。この状態ではシミュレータが使えない。なので、Unity の方で Target SDK を、 Simulator SDK にする。グラフィックスライブラリに関する警告が出るから、 Auto Graphics API のチェックを外して、 OpenGLES3 を追加して Build すれば良い。この場合、実機は使えなくなる。不便だあ。(Unity 2018.3.1f1 と、Xcode 10.1 で確認)

1
0
0

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
1
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?