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UnityのMecanim animationでフレームの時間を指定したい場合

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むかしのAnimationクラスの場合

animation["Walk"].normalizedTime = 0.5F;

こんなふうに指定していたのをMecanimを使ったAnimatorから行いたい場合は

animator.ForceStateNormalizedTime(1.0f);

こんな感じ。

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