Android用DXライブラリバージョン
DxLib_Android3_24d
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:hasCode="false"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="false"
android:theme="@style/Theme.DXTest"
tools:targetApi="31">
<activity
android:name="android.app.NativeActivity"
android:exported="true">
<meta-data
android:name="android.app.lib_name"
android:value="native-lib" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<provider
android:name="androidx.startup.InitializationProvider"
android:authorities="${applicationId}.androidx-startup"
tools:node="remove" />
</application>
</manifest>
CMakeLists.txt
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
include_directories(C:/Lib_AndroidStudio/${ANDROID_ABI})
link_directories(C:/Lib_AndroidStudio/${ANDROID_ABI})
project("dxtest")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
add_library(
# Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
native-lib.cpp)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library(
# Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log)
# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(
# Specifies the target library.
native-lib
# Links the target library to the log library
# included in the NDK.
${log-lib}
android
GLESv1_CM
EGL
GLESv2
OpenSLES
m
DxLib
DxUseCLib
jpeg
png
zlib
tiff
theora_static
vorbis_static
vorbisfile_static
ogg_static
bullet
opus)
build.gradle.kts(Module :app)
plugins {
id("com.android.application")
}
android {
namespace = "com.a.dxtest"
compileSdk = 34
defaultConfig {
applicationId = "com.a.dxtest"
minSdk = 26
targetSdk = 33
versionCode = 1
versionName = "1.0"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
externalNativeBuild {
cmake {
path = file("src/main/cpp/CMakeLists.txt")
version = "3.22.1"
}
}
buildFeatures {
viewBinding = true
}
}
dependencies {
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("com.google.android.material:material:1.11.0")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.startup:startup-runtime:1.1.1")
testImplementation("junit:junit:4.13.2")
androidTestImplementation("androidx.test.ext:junit:1.1.5")
androidTestImplementation("androidx.test.espresso:espresso-core:3.5.1")
}