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URPで複数存在するCanvasをRenderTextureに変換[備忘録]

Posted at

なんかできなかったのが試したらできたので一旦書くだけ書く

結果

image.png

変更箇所

変更箇所は赤矢印で記しています
image.png

image.png

同じレイヤーでもキャンバスとカメラを分けることで別の描画結果をRenderTextureに描画することができる
※なお処理負荷は考慮しないものとする

なんで今までできなかったんだろう...?

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