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Maya で選択した複数ノードを .obj にバッチで出力する MEL メモ

Last updated at Posted at 2019-10-28

以下のような MEL スクリプトで行けます.
ノード名 + .obj でファイル名を作っています.

$objs = `ls -selection`;

for( $name in $objs )
{
    select -r $name;
    // Modify export path
    string $pad = "C:/Users/syoyo/obj/" + $name + ".obj";
    file -force -options "groups=1;ptgroups=1;materials=0;smoothing=1;normals=1"-typ "OBJexport" -pr -es $pad;
}

TODO

Python 版を作成する.

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