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Unity2017.2でC#6.0を使う

Last updated at Posted at 2017-11-26

monodevelopで試行錯誤して時間をとられてしまったのでメモ

環境情報

  • Unity2017.2.0f3
  • macOS Sierra 10.12.6

手順

  1. ここからVisualStudioをダウンロード
  2. Unityの[ Preferences > External Tools > External Sctipt Editor ]をVisual Studioに変更
  3. Unityの[ Build Settings > Player Setings > Other Settings > Scripting Runtime Version ]をExperimental(.NET 4.6 Equivalent)に変更
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