EditorGUI.showMixedValue = true;
param = (GameObject)EditorGUILayout.ObjectField("Object paramater", param, typeof(GameObject), true);
EditorGUI.showMixedValue = false;
こんなかんじでできるらしいよ。
実際そうなった。
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EditorGUI.showMixedValue = true;
param = (GameObject)EditorGUILayout.ObjectField("Object paramater", param, typeof(GameObject), true);
EditorGUI.showMixedValue = false;
こんなかんじでできるらしいよ。
実際そうなった。
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