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golangの基本的なこと

Last updated at Posted at 2020-08-29

Basic variable types

  • bool
  • signed integer: int int8 int16 int 32 int64
  • unsigned integer: unint unit8 unit16 unit32 unit64 unitptr
  • byte (alias for uint8)
  • run (unicode point, alias for int32)
  • float32 float64
  • complex64 complex128

integer comparison

Type Description
int unit uintptr at least 32 bit based on OS (32 bit on 32 bit OS, 64 bit on 64 bit OS
int8 -128 ~ 127 ($ -2^7$ ~ $2^7-1$)
unit8 0 ~ 255 (0 ~ $2^8-1$)
int16 -32768 ~ 32767
unit16 0 ~ 65535

(if there is no any special reason, int should be used when we need a number)

  • byte = unit8 (these types are to differentiate byte and number)

Get the biggest number of a type

Type Go syntax Meaning
unint64 1<<64 - 1 2^64 - 1
unint8 1<<8 - 1 2^8 - 1 = 255

How it works?

big = 1 << 100 // shift a 1 bit left 100 places <=> 2^100
small = big >> 99 // it right again 99 places <=> 2^-99, so we end up with 1<<1, or 2

Type conversion


var i int = 42
var f float = float64(i)
var u int = unint(f)

// same as
i := 42
f := float64(i)
u := uint(f)

init() function

  • init() is called after package variable declaration
  • each package may have multiple init()
  • order of calling init() (in case of multiple init) is un-guaranteed

main() function

main() is called after all init() are run

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