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【VSCode/Unity】useGlobalMono が消えて補完が効かなくなったときの対処法

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環境

  • macOS 12.1
  • Unity 2020.3.32.f1
  • Visual Studio Code 1.67.2
  • OmniSharp 1.25.1
  • Mono 6.12.0

VSCode で補完が効かなくなり、調べると omnisharp.useGlobalMonoalways にすれば直ると出てきたが、すでにそう設定してあった。困ったので再起動すると、omnisharp.useGlobalMono の項目が消えていて、C# ファイルを開くと Some projects have trouble loading. Please review the output for more details. のエラーが止まらない。

対処法

OmniSharp の v1.25.0 で omnisharp.useGlobalMono の設定が消されている。
代わりに Omnisharp: Use Modern Net のチェックを外せば良い。
私の環境だと

[ERROR] Error: Unable to find Mono. Ensure that Mono's '/bin' folder is added to your environment's PATH variable.

が出てきたので、

$ export PATH=$PATH:/Library/Frameworks/Mono.framework/Versions/6.12.0/bin
$ source ~/.zshrc

をすると解決した。

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