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ContextMenuの簡単な使い方

Posted at

コンテキストメニューに項目を追加します。
コンテキストメニューとは、スクリプトをゲームオブジェクトにアタッチした後、Inspector上でそのスクリプトを右クリックしたときに表示されるやつです。多分...。

using UnityEngine;
using System.Collections;

public class test : MonoBehaviour {
	[ContextMenu ("Do ContestMenu")]
	void hogehoge(){
		Debug.Log("Exe ContestMenu!!");
	}
}

上記をコンテキストメニューから実行すると、hogehogeメソッドが実行されます。
なんかをリフレッシュしたいときに使うのかも。

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