概要
wslでmanimやってみた。
練習問題やってみた。
練習問題
sin,cosをわかりやすく、説明せよ。
成果物
サンプルコード
from manim import *
class SineCosine_Curve(Scene):
def construct(self):
self.show_axis()
self.show_circle()
self.move_dot_and_draw_curve()
self.wait()
def show_axis(self):
x_start = np.array([-6, 2, 0])
x_end = np.array([3, 2, 0])
y_start = np.array([-4, -3, 0])
y_end = np.array([-4, 3.5, 0])
x_axis = Line(x_start, x_end)
y_axis = Line(y_start, y_end)
self.add(x_axis, y_axis)
self.add_xy_labels()
self.orgin_point = np.array([-4, 2, 0])
self.curve_start = np.array([-3, 2, 0])
def add_xy_labels(self):
x_labels = [Text("\pi"), Text("2 \pi"), Text("3 \pi"), Text("4 \pi"),]
y_labels = [Text("\pi"), Text("2 \pi"), Text("3 \pi"), Text("4 \pi"),]
for i in range(len(x_labels)):
x_labels[i].scale(0.6)
x_labels[i].next_to(np.array([-2 + i, 2, 0]), DOWN)
self.add(x_labels[i])
for i in range(len(y_labels)):
y_labels[i].scale(0.6)
y_labels[i].rotate(-PI/2)
y_labels[i].next_to(np.array([-4, 1 - i, 0]), LEFT)
self.add(y_labels[i])
def show_circle(self):
circle = Circle(radius = 1)
circle.move_to(self.orgin_point)
self.add(circle)
self.circle = circle
def move_dot_and_draw_curve(self):
orbit = self.circle
orgin_point = self.orgin_point
dot = Dot(radius = 0.08, color = YELLOW)
dot.move_to(orbit.point_from_proportion(0))
self.t_offset = 0
rate = 0.25
def go_around_circle(mob, dt):
self.t_offset += (dt * rate)
mob.move_to(orbit.point_from_proportion(self.t_offset % 1))
def get_line_to_circle():
return Line(orgin_point, dot.get_center(), color=BLUE)
def get_line_to_sine():
x = self.curve_start[0] + self.t_offset * 2
y = dot.get_center()[1]
return Line(dot.get_center(), np.array([x, y, 0]), color = YELLOW_A, stroke_width = 2)
self.sine_curve = VGroup()
self.sine_curve.add(Line(self.curve_start,self.curve_start))
def get_sine_curve():
last_line = self.sine_curve[-1]
x = self.curve_start[0] + self.t_offset * 2
y = dot.get_center()[1]
new_line = Line(last_line.get_end(),np.array([x, y, 0]), color = YELLOW_D)
self.sine_curve.add(new_line)
return self.sine_curve
def get_line_to_cosine():
x = dot.get_center()[0]
y = self.curve_start[1] - self.t_offset * 2
return Line(dot.get_center(), np.array([x, y, 0]), color = YELLOW_A, stroke_width = 2)
self.cosine_curve = VGroup()
self.cosine_curve.add(Line(self.curve_start, self.curve_start))
def get_cosine_curve():
last_line = self.cosine_curve[-1]
x = dot.get_center()[0]
y = self.curve_start[1] - self.t_offset * 2
new_line = Line(last_line.get_end(), np.array([x, y, 0]), color = YELLOW_D)
self.cosine_curve.add(new_line)
return self.cosine_curve
dot.add_updater(go_around_circle)
origin_to_circle_line = always_redraw(get_line_to_circle)
dot_to_sine_line = always_redraw(get_line_to_sine)
sine_curve_line = always_redraw(get_sine_curve)
dot_to_cosine_line = always_redraw(get_line_to_cosine)
cosine_curve_line = always_redraw(get_cosine_curve)
self.add(dot, orbit)
self.add(origin_to_circle_line, dot_to_sine_line, sine_curve_line, dot_to_cosine_line, cosine_curve_line, )
self.wait(8.5)
dot.remove_updater(go_around_circle)
以上。