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public class SkillEntity
    public Skill.Target target;
    public Skill.Timing timing;
    public Skill.Type type;
    public int lineTimeSpan;
    public List<int> argument;


ゲームプログラマに転職すべく基本独学で勉強中。 Unity, UnrealEngineを用いて作成したゲームをポートフォリオとする予定。 ロックマンや悪魔城のような横スクロールが大好物。 FPSやスマホゲームなど、ほぼプレイ経験がないので、食わず嫌いせず触れていきたい。 Twitter : @mezofuchi
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