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C# - Win32API(WinMM)でマイク入力を拾う(32bit) / 高速フーリエ変換を手実装してみた

Last updated at Posted at 2019-12-15

インストールレス・ライブラリレスでいける音声入力処理を作ってみた。※終了処理は作ってません。

2020.09.13更新:高速フーリエ変換を追加実装してみた。
※コード書きっぱなし・・未検証です・・

感想

マーシャリングがつらすぎた。「ここ」見つけられなかったら多分動くところまで行けてない。

WinMMを使う場合、下記の問題
・32bitアプリとしてしかつかえなさそう。
・バッファが枯渇するとアプリごと落ちる現象が発生した(自分のアプリのバグかもですが)。
が出たので、
DirectX(←使うにはインストールが必要そう)なりWASAPIを勉強したほうがよいかもしれない。
ほかの手段は下記が参考になりそう。
http://mikeo410.minim.ne.jp/cms/~programingaudiorecording

画面キャプチャ

image.png

コンパイル方法

WinMMのAPI関連の構造体が64bitを考慮していないようなので、32bitアプリとしてコンパイルする必要があります。
32bit指定はcsc /platform:x86 ファイル名.csでコンパイルすればよいです。

※高速フーリエ変換を追加実装した際にComplex型を使用する変更を加えたので、下記でコンパイルする必要があります。
csc /platform:x86 /r:C:\Windows\Microsoft.NET\Framework64\v4.0.30319\System.Numerics.dll ファイル名.cs

Windows10 64bit環境で下記警告がでましたが、動作しました。
(ご利用は自己責任で・・)


warning CS1607: アセンブリの生成 -- 参照アセンブリ 'System.Data.dll' は異なるプロセッサを対象にしています。
warning CS1607: アセンブリの生成 -- 参照アセンブリ 'System.Data.OracleClient.dll' は異なるプロセッサを対象にしています。
warning CS1607: アセンブリの生成 -- 参照アセンブリ 'System.EnterpriseServices.dll' は異なるプロセッサを対象にしています。
warning CS1607: アセンブリの生成 -- 参照アセンブリ 'System.Transactions.dll' は異なるプロセッサを対象にしています。
warning CS1607: アセンブリの生成 -- 参照アセンブリ 'System.Web.dll' は異なるプロセッサを対象にしています。
warning CS1607: アセンブリの生成 -- 参照アセンブリ 'mscorlib.dll' は異なるプロセッサを対象にしています。

ソースコード

コマンドラインから実行する場合は、chcp 65001でUTF-8を表示できるようにしておいてください。


using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Numerics;

class WaveInTest : Form
{
    

    class NativeMethods
    {
        const int MAXPNAMELEN = 32;

        public const int MMSYSERR_NOERROR = 0; // MMRESULT

        public const int WAVE_FORMAT_1M08 = 0x00001;
        public const int WAVE_FORMAT_1S08 = 0x00002;
        public const int WAVE_FORMAT_1M16 = 0x00004;
        public const int WAVE_FORMAT_1S16 = 0x00008;
        public const int WAVE_FORMAT_2M08 = 0x00010;
        public const int WAVE_FORMAT_2S08 = 0x00020; // 22.05 kHz, stereo, 8-bit
        public const int WAVE_FORMAT_2M16 = 0x00040;
        public const int WAVE_FORMAT_2S16 = 0x00080;
        public const int WAVE_FORMAT_4M08 = 0x00100;
        public const int WAVE_FORMAT_4S08 = 0x00200;
        public const int WAVE_FORMAT_4M16 = 0x00400;
        public const int WAVE_FORMAT_4S16 = 0x00800;

        public const int CALLBACK_WINDOW   = 0x10000;

        public const int WIM_OPEN  = 0x3BE;
        public const int WIM_CLOSE = 0x3BF;
        public const int WIM_DATA  = 0x3C0;

        public const int WAVE_FORMAT_PCM = 1;

        //const int WAVE_MAPPER = -1;

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] // CharSet.Unicodeを指定しないとstringのサイズが不正になる
        public struct WaveInCaps{
            public Int16 wMid;
            public Int16 wPid;
            public Int32 vDriverVersion;
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = MAXPNAMELEN)]
            public string szPname;
            public Int32 dwFormats;
            public Int16 wChannels;
            Int16 wReserved1;
        } ;

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
        public struct WaveFormatEx
        {
            public Int16 wFormatTag;
            public Int16 nChannels;
            public Int32 nSamplesPerSec;
            public Int32 nAvgBytesPerSec;
            public Int16 nBlockAlign;
            public Int16 wBitsPerSample;
            public Int16 cbSize;
        }

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
        public struct WaveHdr
        {
            public IntPtr lpData;
            public Int32 dwBufferLength;
            public Int32 dwBytesRecorded;
            public IntPtr dwUser;
            public Int32 dwFlags;
            public Int32 dwLoops;
            public IntPtr lpNext;
            public Int32 reserved;
        }

        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInGetNumDevs();

        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInGetDevCaps(
            Int32 uDeviceID,
            ref WaveInCaps wic,
            Int32 cbwic
        );

        // for 32bit only
        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInOpen(
            ref IntPtr hwi,
            Int32 uDeviceID,
            ref WaveFormatEx _wfx,
            IntPtr dwCallback,  // Int32
            Int32 dwCallbackInstance,
            Int32 fdwOpen
        );

        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInClose(IntPtr hwi);

        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInPrepareHeader(IntPtr hwi, ref WaveHdr wh, Int32 cbwh);

        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInUnprepareHeader(IntPtr hwi, ref WaveHdr wh, Int32 cbwh);
        
        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInAddBuffer(IntPtr hwi, ref WaveHdr wh, Int32 cbwh);
        
        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInStart(IntPtr hwi);
        
        [DllImport("winmm.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        public static extern Int32 waveInStop(IntPtr hwi);
    }

    class MyWaveBuffer
    {
        public GCHandle selfHandle;
        public GCHandle dataHandle;
        public byte[] data;
        public NativeMethods.WaveHdr hdr;
        public static readonly int cbwh = 32;// Marshal.SizeOf(hdr);

        public MyWaveBuffer(int length)
        {
            data = new byte[length];
            dataHandle = GCHandle.Alloc(data, GCHandleType.Pinned);
            selfHandle = GCHandle.Alloc(this);

            hdr = new NativeMethods.WaveHdr();
            hdr.lpData = dataHandle.AddrOfPinnedObject();
            hdr.dwBufferLength = length;
            hdr.dwFlags = 0;
            hdr.reserved = 0;
            hdr.dwUser = GCHandle.ToIntPtr(selfHandle);
        }
    }


    static readonly int N_FFT = 12;
    static readonly int BUFFER_SIZE = 4096; // must be 2^N_FFT
    static readonly int N_BUFFERS = 30;
    NativeMethods.WaveFormatEx _wfx;
    MyWaveBuffer[] _wbuf;
    byte[] _waveData;
    int[]  _indexConverter;
    System.Numerics.Complex[] _fftBuffer;
    System.Numerics.Complex[] _fftCoef; // e^{-i\pi index/BUFFER_SIZE}
    IntPtr _hwi;
    bool _redrawRequest;
    bool _rec;
    int _counter;

    Button btn;
    PictureBox pct;
    System.Windows.Forms.Timer timer;

    static readonly int WIDTH  = 400;
    static readonly int HEIGHT = 300;

    WaveInTest()
    {
        Text = "WaveIn Test";
        ClientSize = new Size(WIDTH, HEIGHT+30);

        _rec = false;
        _waveData = new byte[BUFFER_SIZE];
        _fftBuffer = new Complex[BUFFER_SIZE];
        _indexConverter = new int[BUFFER_SIZE];
        _fftCoef = new Complex[BUFFER_SIZE];
        InitializeIndexConverter();
        InitializeCoef();
        _redrawRequest = false;


        Load += Form_Load;

        Closing += (sender,e)=>{
            if ( _hwi != IntPtr.Zero ) {
                _rec = false;
                NativeMethods.waveInClose(_hwi);
                _hwi = IntPtr.Zero;
            }
        };
        
        btn = new Button(){Text="Rec"};
        btn.Enabled = false;
        btn.Click += (sender,e)=>{
            if ( !_rec && _hwi != IntPtr.Zero) {
                btn.Enabled = false;
                _rec = true;
                int retCode = NativeMethods.waveInStart(_hwi);
                if ( retCode != NativeMethods.MMSYSERR_NOERROR ) {
                    Console.WriteLine("waveInStart ErrorCode: 0x"+retCode.ToString("X"));
                }
            }
        };
        Controls.Add(btn);

        pct = new PictureBox();
        pct.Top = 30;
        pct.Size = new Size(WIDTH, HEIGHT);
        pct.Image = new Bitmap(WIDTH, HEIGHT);
        Controls.Add(pct);

        timer = new System.Windows.Forms.Timer();
        timer.Interval = 250;
        timer.Tick += (sender,e)=>{MyRedraw();};
        timer.Start();
    }


    void Form_Load(object sender, EventArgs e)
    {
        ShowDeviceInfo();

        _wfx = new NativeMethods.WaveFormatEx();
        _wfx.cbSize = 0;//(Int16)Marshal.SizeOf(_wfx);
        _wfx.wFormatTag = NativeMethods.WAVE_FORMAT_PCM;
        _wfx.nChannels = 1;//wic.wChannels;
        _wfx.nSamplesPerSec = 22050;
        _wfx.wBitsPerSample = 8;
        _wfx.nBlockAlign = (Int16)(_wfx.wBitsPerSample / 8 * _wfx.nChannels);
        _wfx.nAvgBytesPerSec = _wfx.nSamplesPerSec * _wfx.nBlockAlign;

        {
            int retCode = NativeMethods.waveInOpen(ref _hwi, 0, ref _wfx, this.Handle, 0, NativeMethods.CALLBACK_WINDOW);
            if ( retCode != NativeMethods.MMSYSERR_NOERROR ) {
                Console.WriteLine("waveInOpen ErrorCode: 0x"+retCode.ToString("X"));
                return;
            }
            Console.WriteLine("waveInOpen success");
        }
    }


    protected override void WndProc(ref Message m)
    {
        switch (m.Msg) {
            case NativeMethods.WIM_OPEN:
                Console.WriteLine("open");
                if (PrepareBuffer()) {
                    btn.Enabled = true;
                }
                base.WndProc(ref m);
                break;
            case NativeMethods.WIM_CLOSE:
                base.WndProc(ref m);
                break;
            case NativeMethods.WIM_DATA:
                if ( _rec ) {
                    WaveInCallbackProc(m.WParam, m.LParam);
                }
                base.WndProc(ref m);
                break;
            default:
                base.WndProc(ref m);
                break;
        }
    }
    

    bool ShowDeviceInfo()
    {
        int n = NativeMethods.waveInGetNumDevs();
        if ( n == 0 ) {
            Console.WriteLine("No waveIn devices.");
            return false;
        }
        
        var wic = new NativeMethods.WaveInCaps();
        for ( int i=0 ; i<n ; i++ ) {
            int retCode = NativeMethods.waveInGetDevCaps(i, ref wic, Marshal.SizeOf(wic)); 
            if ( retCode == NativeMethods.MMSYSERR_NOERROR ) {
                Console.WriteLine("Name: "        + wic.szPname);
                Console.WriteLine("  Formats: 0x" + wic.dwFormats.ToString("X"));
                Console.WriteLine("  Channels: "  + wic.wChannels.ToString());
            }
            else {
                Console.WriteLine("waveInGetDevCaps ErrorCode: 0x"+retCode.ToString("X"));
            }
        }

        return true;
    }

    bool PrepareBuffer()
    {
        if(_hwi==IntPtr.Zero){return false;}

        int retCode;
        
        _wbuf = new MyWaveBuffer[N_BUFFERS];

        for ( int i=0 ; i<N_BUFFERS ; i++ ) {
            _wbuf[i] = new MyWaveBuffer(BUFFER_SIZE);

            retCode = NativeMethods.waveInPrepareHeader(_hwi, ref _wbuf[i].hdr, MyWaveBuffer.cbwh);
            if ( retCode != NativeMethods.MMSYSERR_NOERROR ) {
                Console.WriteLine("waveInPrepareHeader ErrorCode: 0x"+retCode.ToString("X"));
                return false;
            }

            retCode = NativeMethods.waveInAddBuffer(_hwi, ref _wbuf[i].hdr, MyWaveBuffer.cbwh);
            if ( retCode != NativeMethods.MMSYSERR_NOERROR ) {
                Console.WriteLine("waveInAddBuffer ErrorCode: 0x"+retCode.ToString("X"));
                return false;
            }
        }
            
        return true;
    }
    
    public bool WaveInCallbackProc(IntPtr hwi, IntPtr hwvhdr)
    {
        NativeMethods.WaveHdr wvhdr;

        if ( !_rec ) { return false; }
        if ( hwi != _hwi ) { return false; }

        MyWaveBuffer t;
        wvhdr = (NativeMethods.WaveHdr)Marshal.PtrToStructure(hwvhdr, typeof(NativeMethods.WaveHdr));
        t = (MyWaveBuffer)GCHandle.FromIntPtr(wvhdr.dwUser).Target;

        if ( t.hdr.dwBytesRecorded == BUFFER_SIZE ) {
            Array.Copy(t.data, 0, _waveData, 0, BUFFER_SIZE);
            _redrawRequest = true;
        }

        _counter++;
        Text = _counter.ToString();
        
        int retCode;
        retCode = NativeMethods.waveInUnprepareHeader(hwi, ref t.hdr, Marshal.SizeOf(wvhdr));
        if(retCode!=NativeMethods.MMSYSERR_NOERROR){Console.WriteLine("waveInUnprepareHeader failed");}
        retCode = NativeMethods.waveInPrepareHeader(hwi, ref t.hdr, Marshal.SizeOf(wvhdr));
        if(retCode!=NativeMethods.MMSYSERR_NOERROR){Console.WriteLine("waveInPrepareHeader failed");}
        retCode = NativeMethods.waveInAddBuffer(hwi, ref t.hdr, Marshal.SizeOf(wvhdr));
        if(retCode!=NativeMethods.MMSYSERR_NOERROR){Console.WriteLine("waveInAddBuffer failed");}

//        Text = _counter.ToString() + "+";

        return true; 
    }

    int ReverseBit(int index)
    {
        for(int k=0;k<N_FFT/2;k++){
            int tmpU = 1<<(N_FFT-1-k);
            int tmpL = 1<<k;
            if ((index&tmpU)==0 && (index&tmpL)!=0){
                index = (index - tmpL) + tmpU;
            }
            else if((index&tmpU)!=0 && (index&tmpL)==0){
                index = (index - tmpU) + tmpL;
            }
        }
        return index;
    }

    void InitializeIndexConverter()
    {
        for(int i=0;i<BUFFER_SIZE;i++){
            _indexConverter[i] = ReverseBit(i);
        }
    }
    void InitializeCoef()
    {
        for(int i=0;i<BUFFER_SIZE;i++){
            _fftCoef[i] = Complex.Exp(new Complex(0,(-2*Math.PI*i)/BUFFER_SIZE));
        }
    }

    // Znext[i0] = Z[i0] + e^{-i\pi iTheta0} Z[i1]
    // Znext[i1] = Z[i0] + e^{-i\pi iTheta1} Z[i1]
    void addRot(int i0, int i1, int iTheta0, int iTheta1)
    {
        Complex t = _fftBuffer[i0];
        
        _fftBuffer[i0] = t + _fftBuffer[i1] * _fftCoef[iTheta0];
        _fftBuffer[i1] = t + _fftBuffer[i1] * _fftCoef[iTheta1];
    }

    void fft()
    {
        for(int i=0;i<BUFFER_SIZE;i++){
            _fftBuffer[i] = new Complex( _waveData[_indexConverter[i]], 0.0);
        }
        
        int step = 1;
        for(int d=0;d<N_FFT;d++){
            for(int k=0;k<BUFFER_SIZE;k+=2*step){
                for(int i=0;i<step;i++){
                    addRot(k+i,k+i+step,i<<(N_FFT-1-d),(i+step)<<(N_FFT-1-d));
                }
            }
            step <<= 1;
        }
    }

    void MyRedraw()
    {
        if ( _redrawRequest ) {
            int step = 2;//(BUFFER_SIZE+WIDTH-1)/WIDTH;
            Graphics g = Graphics.FromImage(pct.Image);
            g.Clear(Color.White);

            int xPrev = (0*WIDTH)/BUFFER_SIZE;
            int yPrev = (_waveData[0] * HEIGHT/2) / 256;

            for(int i=step;i<BUFFER_SIZE;i+=step) {
                int x = (i*WIDTH)/BUFFER_SIZE;
                int y = (_waveData[i] * HEIGHT/2) / 256;

                g.DrawLine(Pens.Black, xPrev, yPrev, x, y);

                xPrev = x;
                yPrev = y;
            }

            fft();

            xPrev = (0*WIDTH)/(BUFFER_SIZE/2);
            yPrev = HEIGHT - ((int)(Complex.Abs(_fftBuffer[0])) * HEIGHT/2) / 256;
            
            for(int i=step;i<(BUFFER_SIZE/2);i+=step) {
                int x = (i*WIDTH)/(BUFFER_SIZE/2);
                int y = HEIGHT - ((int)(Complex.Abs(_fftBuffer[i])) * HEIGHT/2) / 256;

                g.DrawLine(Pens.Black, xPrev, yPrev, x, y);

                xPrev = x;
                yPrev = y;
            }

            g.Dispose();
            pct.Refresh();
        }
    }

    [STAThread]
    static void Main(string[] args)
    {
        if ( Marshal.SizeOf(IntPtr.Zero) != 4 ) {
            throw new Exception("must compile as 32bit application. (csc /platform:x86)");
        }
        else {
            Application.Run(new WaveInTest());
        }
    }
}

参考サイト - WinMM

WinMM関連の定義値はmmsystem.hでググると何かしら見つかるはず。

参考サイト - WASAPI

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