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[Unity初級]マウスポインタの位置を取得

Last updated at Posted at 2020-04-14

#概要
マウスをクリックした時に、マウスポインタの座標をコンソールに表示します。

#本文


    void Update()
    {
        if (Input.GetMouseButtonDown(0)) {
            Vector3 mousePos = Input.mousePosition;
            Debug.Log("x:"+mousePos.x+"    y:"+mousePos.y);
        } 
    }

Vector3型は
~.xでX座標
~.yでY座標
~.zでZ座標が取り出せます

スクリーンショット (73).png

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