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【Unity備忘録】キャラクターが自立しない、ごろごろどっかに行っちゃうときの対処法

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対処法

RIgidbodyを付けるとちょっとした弾みでキャラクターが転んだり、倒れたりしてしまったのでそれの対処法。

RigidbodyのConstraintsの「回転を固定」のX, Z(Y軸を上としてキャラクターを配置した場合)にチェックを入れる。
image.png

簡単なことかもしれないけど知らないから苦労してしまった。

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