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Unityで現在のシーン名の取得方法

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Unityで現在のシーン名を取得するためのメモ

#環境
・OS X 10.11.6(El Capitan)
・Unity 5.4.0f3

#コード

SceneManager.GetActiveScene().name

でString型で現在のシーン名を取得できる。

#サンプルコード

test.cs
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement; // コレ重要

public class HogeHoge : MonoBehaviour {

	void Update () {
		if(SceneManager.GetActiveScene().name == "hogehoge"){ // hogehogeシーンでのみやりたい処理

		}else{ // それ以外のシーンでやりたい処理

		}
	}

}

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