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Lock Input to Game View in order for tracked pose driver to work in editor playmode.の対処方法

Posted at

環境

  • Unity 2020.3.33
  • com.unity.xr.management@4.2.0

経緯

  • いつもこのが警告が出ても
  • 自動で修正してくれる [FIX] ボタンに頼って修正していた
  • 手動でやろうと思ったら、どこを設定していいのかわからなかった

手動で解決する方法

  • [Window] - [Analysis] - [Input Debbugger]
  • [Options] - [Lock Input to Game View]

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警告メッセージ全文と意訳

  • 「tracked pose driver を Editorのプレイモードで動かすために、インプットを固定してください」
Lock Input to Game View in order for tracked pose driver to work in editor playmode.
UnityEngine.XR.Management.XRGeneralSettings:AttemptInitializeXRSDKOnLoad () (at Library/PackageCache/com.unity.xr.management@4.2.0/Runtime/XRGeneralSettings.cs:148)

TrackedPoseDriver とは

The TrackedPoseDriver component applies the current pose value of a tracked device to the of the . TrackedPoseDriver can track multiple types of devices including XR HMDs, controllers, and remotes.

参考にしたサイト

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