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UE5 C++初期化備忘録

Last updated at Posted at 2023-05-29

C++で実装する場合、どこで初期化するか悩んだので備忘録
Superクラスを呼ぶのを忘れずに

Actorの初期化(レベルが開始したときに呼ばれる)

virtual void BeginPlay() override;

void MyActor::BeginPlay()
{
    Super::BeginPlay();
    // 任意の初期化

}

Widgetの初期化(表示するときに呼ばれる)

virtual void NativeConstruct() override;

void MyWidget::NativeConstruct()
{
    Super::NativeConstruct();
    // 任意の初期化

}
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