About this
This is a one-on-one shooter.
The winner is the one who wins two rounds by sending attacks to each other by defeating enemies in a chain.
How to play
Install NeosVR and access the following URL
http://cloudx.azurewebsites.net/open/world/U-e1ght3/R-7d3fa382-145d-46c0-b2ba-3b2cf4a097b3
Controls
Move: Equivalent to the standard Fly function. No dash.
Trigger or left click: Shot(Attack power 1)
Trigger or left click and hold for 2 seconds and release: Charge shot(Penetrate all,Attack power 13)
Basic rules
Knock down an enemy with a shot or a charge shot, it will explode.
Chain them together to attack your opponent! The longer the chain, the more powerful the attack!
When you are attacked, you can either avoid the attacker, shoot back, or shoot back by getting caught in the explosion!
Some of these attacks can't be destroyed or shot back, so watch out!
The first player to get 2 rounds wins! Let's battle!
vs. strategy
Damage Secrets
When you hit a mook, you take 1 damage and get blown up big time!
You will also be stunned and your movement speed will be halved for a while!
If you get hit by an enemy attack or an extra attack, you take 3 damage!
It doesn't stun but it hurts so bad!!!!
Aim for the Perfect!
You can get a Perfect Bonus by killing all the enemies in one blast!
If you succeed, you'll hear a sound effect, and your attack speed and the speed of the mooks on the other side will increase!
And your opponent's attack speed and the speed of the mooks will be slightly reduced!
The more you achieve, the better off you are, so aim aggressively!
Charge shots are powerful, but beware that they are hard to get perfect.
Exchange of Attacks
Normal attack occurs when you bomb an enemy repeatedly (HP2)
The size of the attack increases as the combo grows (HP5)
"Reversal" occurs when a normal attack is shot back!
If you shoot back more, you get an "extra attack" that can neither be destroyed nor shot back!
The ecology of mongrel enemies
Miscellaneous Enemies
There are four sizes: S, M, L, and LL, and they change color according to their HP!
Purple(HP5)>Blue(HP4)>Green(HP3)>Yellow(HP2)>Red(HP1)
Sudden Death
If the game is not settled, Sudden Death will start with an alarm!
Extra Attacks will be fired into each other's positions.
The attack will become more and more intense as time goes by, so let's settle this quickly!