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デザインパターン入門_Template Method

Last updated at Posted at 2019-07-12

Javaで学ぶデザインパターン入門

結城浩「Javaで学ぶデザインパターン入門」をC#で勉強

Template Methodパターン

スーパークラスで処理の枠組みを定め、サブクラスでその具体的内容を定めるパターン

実装

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DesignPatternLearn.TemplateLearn
{
    public class TemplateLearn
    {
        public static void Main(string[] args)
        {
            AbstractDisplay d1 = new CharDisplay('A');
            AbstractDisplay d2 = new StringDisplay("Hello, World!");
            d1.Display();
            d2.Display();
            Console.Read();
        }
    }

    public abstract class AbstractDisplay
    {
        public abstract void Open();
        public abstract void Print();
        public abstract void Close();
        public void Display()
        {
            Open();
            for (int i = 0; i <= 5; i++)
            {
                Print();
            }
            Close();
        }
    }

    public class CharDisplay : AbstractDisplay
    {
        private char Ch { get; set; }

        public CharDisplay(char ch)
        {
            this.Ch = ch;
        }

        public override void Open()
        {
            Console.Write("<<");
        }

        public override void Print()
        {
            Console.Write(this.Ch);
        }
        public override void Close()
        {
            Console.WriteLine(">>");
        }
    }

    public class StringDisplay : AbstractDisplay
    {
        private string Str { get; set; }
        private int Width { get; set; }

        public StringDisplay (string str)
        {
            this.Str = str;
            this.Width = this.Str.Length;
        }

        public override void Open()
        {
            PrintLine();
        }

        public override void Print()
        {
            Console.WriteLine("|" + Str + "|");
        }

        public override void Close()
        {
            PrintLine();
        }

        private void PrintLine()
        {
            Console.Write("+");
            for (int i = 0; i < Width; i++)
            {
                Console.Write("-");
            }
            Console.WriteLine("+");
        }
    }
}

重要な点

抽象クラス(AbstractDisplay)でテンプレートメソッド(共通した処理の流れ)を実装し、テンプレート メソッドで使用するメソッドは具象クラス(CharDisplay, StringDisplay)で実装する。これにより、テンプレートメソッド(共通した処理の流れ)に問題が見つかっても、修正が少なくて済む。

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