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vuforia Waterオブジェクト、船を動作させる

Last updated at Posted at 2021-07-26

1, イメージターゲットを設定する
A061F52E-C35C-4DF8-A747-20B3D909B0EF_4_5005_c.jpeg

2, 水のオブジェクトを配置して、子オブジェクトにする
8F70F486-8563-4C6C-9195-CD2EEC9BE28D_4_5005_c.jpeg

3, ShaderのTilingの数値を設定する
23B3D0FA-ECA4-492C-A403-1ED6C634595D_4_5005_c.jpeg

3241BF71-FE77-4378-A8EB-907CD6E77F94_4_5005_c.jpeg

4, GameObjectを作成し中心に置く。ボートはGameObjectから位置を少しずらす
A5C861C7-DA85-44F1-BE82-074C44DC0D21_4_5005_c.jpeg

5, ボートをGameObjectの子オブジェクトにする。
5F501793-D203-4C2D-937F-CE51658FD213_4_5005_c.jpeg

6,Rotate.csをつけ、数値を調整する
E88EB3FC-B27E-4C37-8B81-60F59651DC26_4_5005_c.jpeg

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