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CinemachineとInputSystemを連携する

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備忘録として残しておく。

CinemachineVirtualCameraがアタッチされているゲームオブジェクトに「Cinemachine Input Provider」というコンポーネントを追加する。

image.png

[XY Axis]、[Z Axis]にInputSysytemで作成したActionを割り当てる。

以上。

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