About Publication
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“A material point method for snow simulation”
- Authors: Stomakhin, Alexey and Schroeder, Craig and Chai, Lawrence and Teran, Joseph and Selle, Andrew
- Conference: ACM SIGGRAPH 2013
- "Augmented MPM for phase-change and varied materials" ACM SIGGRAPH 2014
Contribution to works
Contribution in this paper
- Develop and use semi-implicit MPM (Material Point Method) for complex snow scene
- Construct constitutive model for intuitive user control
Why using snow in animation was challenging?
- variety because of environment factors (e.g., freshness, water/ice content)
- related works: sand (diff: no compressibility)
Motivation
Empirical snow model based on phonological observation
referred from disney wikia
Focusing Snow Features
- Volume preservation (質量保存)
- Stiffness (剛性)
- Plasticity (可塑性)
- Fracture (破砕)
- Note that it is trade-off between 2 and 3, and this paper approach picks up plasticity
MPM Concept
Track particles' configuration defined with three features.
- mass (質量)
- momentum (弾力性)
- deformation gradient (変形勾配)
Proposed Architecture
Why do they employ two-stage velocity parameter update?
- Answer: They considers the reaction against other objects
Demo
Summary
- The first snow representation challenge in 3D animation
- Hidden background about a popular movie