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箱庭でUnityを動かしてみる(6日目)

Last updated at Posted at 2025-03-14

2025/03/14(6日目)実施内容

射撃機能を実装

ゲームルール自体は作っていないが,先に射撃する体だけを作る
-> 割と手こずって1日かかった...

でも形は完成

センサの実装

「ロボットの前方に敵がいるか」等の条件因子が欲しいため,前方を認識するセンサを実装したい!
が,それは次回で...

進捗

Unity内部のスクリプトからデモを再生するくらいができた
センサを実装したら,次はゲームルールの作成をやる

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