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Unity2021でUnityWebRequestでエラーが出る

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Unity2021.2.10f1にアップデートしたところ、
UnityWebRequestでエラーが出力されるようになった。
(Unity2020ではエラー出ていなかった)

A Native Collection has not been disposed, resulting in a memory leak. Allocated from:
Unity.Collections.NativeArray`1:.ctor(Byte[], Allocator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/NativeArray/NativeArray.cs:69)
UnityEngine.Networking.UploadHandlerRaw:.ctor(Byte[]) (at /Users/bokken/buildslave/unity/build/Modules/UnityWebRequest/Public/UploadHandler/UploadHandler.bindings.cs:95)

どうやら使い終わった時に明示的に Dispose() を呼ばないといけないようだった。

UnityWebRequest request = new UnityWebRequest(url);

... 通信処理

// 通信終了後明示的にDisposeを呼び出す
request.Dispose();
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