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Randomとusing Systemの衝突を回避する方法

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0.0 はじめに

Randam.RangeなどのRandamクラスを使用している状態でusing Systemを追加するとRandom使用箇所にエラーがでます。
これは最初から導入されているUnityEngineとSystemの名前空間(usingにある)のどちらにもRandomクラスが存在するためです。

1.0 対処方法

Randomの前にUnityEngine.を付けます

C# Test.cs
using UnityEngine;
usgin System;

UnityEngine.Random.Range(0, 5);

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