19
18

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

More than 1 year has passed since last update.

python tkinterで神経衰弱作ってみた

Last updated at Posted at 2022-10-12

tkinterで神経衰弱作ってみた

初投稿
python歴約4ヶ月なのでコード汚い
記事の書き方とかコードとか何かアドバイスあればお願いします。
ファイル分けろって意見は大丈夫です。これから頑張ります

クラス変数

import tkinter as tk
import time
from trump import Trump

class Game:
  index = 0
  count = 0
  turn = 0
  num = 0
  scores = [0, 0]

  before_x = 20
  before_y = 20
  check_x = list()
  check_y = list()
  cursor_x = 0
  cursor_y = 0
  mouse_x = 0
  mouse_y = 0
  mouse_c = False

  trump_back = list()
  trump_list = list()
  for i in range(4):
    trump_back.append([0,0,0,0,0,0,0,0,0,0,0,0,0])

関数たち

  def btn_click(self):
    self.cvs.delete('TITLE')
    self.btn.destroy()
    self.index = 1

  def mouse_move(self, e):
    self.mouse_x = e.x
    self.mouse_y = e.y

  def mouse_press(self, e):
    self.mouse_c = True

  def mouse_release(self, e):
    self.mouse_c = False

  def __init__(self):
    self.trump = Trump()
    self.root = tk.Tk()
    self.root.title('神経衰弱')
    self.root.resizable(False, False)
    self.cvs = tk.Canvas(self.root, width=1300, height=760, bg='green')
    self.root.bind('<Motion>', self.mouse.mouse_move)
    self.root.bind('<ButtonPress>', self.mouse.mouse_press)
    self.root.bind('<ButtonRelease>', self.mouse.mouse_release)
    self.cvs.pack()
    self.btn = tk.Button(self.root, text='GAME START',font=('Times New Roman',25), padx=10, pady=20, bd=0, width=20,command=lambda : self.btn_click())
    self.btn.place(relx=0.383,rely=0.6)

    self.img_trump = {'back':tk.PhotoImage(file='trump_img/z01.png'),
    'spade':
    [tk.PhotoImage(file='trump_img/spadeA.png'),
    tk.PhotoImage(file='trump_img/spade2.png'),
    tk.PhotoImage(file='trump_img/spade3.png'),
    tk.PhotoImage(file='trump_img/spade4.png'),
    tk.PhotoImage(file='trump_img/spade5.png'),
    tk.PhotoImage(file='trump_img/spade6.png'),
    tk.PhotoImage(file='trump_img/spade7.png'),
    tk.PhotoImage(file='trump_img/spade8.png'),
    tk.PhotoImage(file='trump_img/spade9.png'),
    tk.PhotoImage(file='trump_img/spade10.png'),
    tk.PhotoImage(file='trump_img/spadeJ.png'),
    tk.PhotoImage(file='trump_img/spadeQ.png'),
    tk.PhotoImage(file='trump_img/spadeK.png')],
    'club':
    [#カット],
    'dia':
    [#カット],
    'heart':
    [#カット],
    }
    self.trump.shuffle()
    for y in range(4):
      trump = list()
      for x in range(13):
        trump.append(self.trump.deal_card())
      self.trump_list.append(trump)

  def draw_card(self):
    self.cvs.delete('TRUMP')
    for y in range(4):
      for x in range(13):
        if self.trump_back[y][x] == 0:
          self.cvs.create_image(x*100+53, y*150+230, image=self.img_trump['back'], tag='TRUMP')
        elif self.trump_back[y][x] == 1:
          num = Trump.digit[self.trump_list[y][x][-1]]
          if 'spade' in self.trump_list[y][x]:
            self.cvs.create_image(x*100+53, y*150+230, image=self.img_trump['spade'][num-1], tag='TRUMP')
          elif 'club' in self.trump_list[y][x]:
            self.cvs.create_image(x*100+53, y*150+230, image=self.img_trump['club'][num-1], tag='TRUMP')
          elif 'dia' in self.trump_list[y][x]:
            self.cvs.create_image(x*100+53, y*150+230, image=self.img_trump['dia'][num-1], tag='TRUMP')
          elif 'heart' in self.trump_list[y][x]:
            self.cvs.create_image(x*100+53, y*150+230, image=self.img_trump['heart'][num-1], tag='TRUMP')
          # なんか画像表示されない
          # self.cvs.create_image(x*100+53, y*150+230, image=tk.PhotoImage(file='trump_img/z01.png'), tag='TRUMP')

  def draw_scores(self):
    self.cvs.delete('PLAYER')
    self.draw_txt('PLAYER1', 450, 40, 50, 'red', 'PLAYER')
    self.draw_txt('PLAYER2', 850, 40, 50, 'blue', 'PLAYER')
    self.draw_txt(self.scores[0], 450, 100, 50, 'black', 'PLAYER')
    self.draw_txt(self.scores[1], 850, 100, 50, 'black', 'PLAYER')

  def turn_change(self):
    time.sleep(1)
    self.draw_card()
    self.cvs.delete('TURN')
    if self.turn == 0:
      self.turn = 1
      self.draw_txt('PLAYER2のターン', 150, 40, 25, 'blue', 'TURN')
    else:
      self.turn = 0
      self.draw_txt('PLAYER1のターン', 150, 40, 25, 'red', 'TURN')

  def check(self, before_x, before_y):
    Flag = True
    if before_x == self.cursor_x and before_y == self.cursor_y:
      Flag = False
    else:
      for i in range(len(self.check_x)):
        if self.check_x[i] == self.cursor_x and self.check_y[i] == self.cursor_y:
          Flag = False
          return Flag
    return Flag

  def check_card(self):
    check = list()
    check_x = list()
    check_y = list()
    for y in range(4):
      for x in range(13):
        if self.trump_back[y][x] == 1:
          check.append(self.trump_list[y][x][-1])
          check_x.append(x)
          check_y.append(y)
    if check[0] == check[1]:
      self.trump_back[check_y[0]][check_x[0]], self.trump_back[check_y[1]][check_x[1]] = 2, 2
      for i in check_x:
        self.check_x.append(i)
      for i in check_y:
        self.check_y.append(i)
      self.count += 2
      self.scores[self.turn] += 1
      self.draw_scores()
    else:
      self.trump_back[check_y[0]][check_x[0]], self.trump_back[check_y[1]][check_x[1]] = 0, 0
      self.turn_change()

  def draw_txt(self, txt, x, y, siz, col, tg):
    fnt = ('Times New Roman', siz, 'bold')
    self.cvs.create_text(x+2, y+2, text=txt, fill=col, font=fnt, tag=tg)

def draw_cardのところで下のコードみたいに書きたかったがなぜか画像が読み込まれない
self.cvs.create_image(x100+53, y150+230, image=tk.PhotoImage(file='trump_img/z01.png'), tag='TRUMP')
有識者の方原因を教えてください

タイトル画面

スクリーンショット 2022-10-07 15.22.35.png
indexで画面管理

def game_main(self):
    #タイトル画面
    if self.index == 0:
      self.draw_txt('神経衰弱', 650, 250, 100, 'black', 'TITLE')

ゲーム画面

スクリーンショット 2022-10-07 15.22.51.png

#game_mainの続き
    #カードとスコアの表示
    elif self.index == 1:
      self.draw_card()
      self.draw_scores()
      self.draw_txt('PLAYER1のターン', 150, 40, 25, 'red', 'TURN')
      self.index = 2
    #引くカードを選ぶ
    elif self.index == 2:
      if self.num == 2:
        self.num = 0
      if 3 < self.mouse_x < 3+100*13 and 157 < 157+150*4:
        self.cursor_x = int((self.mouse_x-3)/100)
        self.cursor_y = int((self.mouse_y-157)/150)
        check = self.check(self.before_x, self.before_y)
        if check:
          if self.mouse_c == True:
            self.before_x = self.cursor_x
            self.before_y = self.cursor_y
            self.trump_back[self.cursor_y][self.cursor_x] = 1
            self.draw_card()
            self.num += 1
            if self.num == 2:
              self.index = 3
              self.num = 0
              self.before_x = 20
              self.before_y = 20
    #カードのチェック
    elif self.index == 3:
      self.check_card()
      if self.count == 52:
        self.index = 4
      else:
        self.index = 2
    #勝敗の表示
    elif self.index == 4:
      if self.scores[0] > self.scores[1]:
        self.draw_txt('PLAYER1の勝利', 650, 400, 100, 'red', 'WIN')
      elif self.scores[0] < self.scores[1]:
        self.draw_txt('PLAYER2の勝利', 650, 400, 100, 'blue', 'WIN')
      else:
        self.draw_txt('DRAW', 650, 400, 100, 'yellow', 'WIN')
    self.root.after(100, self.game_main)

game = Game()
game.game_main()
game.root.mainloop()

スクリーンショット 2022-10-07 15.24.56.png

スクリーンショット 2022-10-07 15.29.01.png

スクリーンショット 2022-10-07 15.30.18.png
デザインとかは適当です。
とりあえず本でやったからpygameのところに入る前に復習程度に作ってみました。
上記の本は「pythonでつくるゲーム開発入門」です。
リンクも下に貼っておきます。
仕様等も自分で考えたのでいい勉強になったと思います。

【新品】Pythonでつくるゲーム開発入門講座 廣瀬豪/著

価格:2,948円
(2022/10/14 14:35時点)
感想(0件)

19
18
2

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
19
18

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?