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Swift:タッチイベントの際にタッチした座標を取得する方法2通り

Last updated at Posted at 2018-02-05

#はじめに
タッチイベントの際指が触れている座標を知りたくなること、よくあると思います。備忘録としてタッチした座標を取得する方法を2通りまとめておきます。

#1つ目の方法:UIResponder編
タッチイベントといえば、touchesBegantouchesMovedtouchesEnded三兄弟をよく使いますね。

##基本

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
	let touch = touches.first! //このタッチイベントの場合確実に1つ以上タッチ点があるので`!`つけてOKです
	let location = touch.location(in: self.view) //in: には対象となるビューを入れます
	Swift.print(location)
}

##特定のビューに触れている全てのタッチ座標を調べたい場合

@IBOutlet weak var myView: UIView!

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
	for touch in touches {
		let location = touch.location(in: myView)
		Swift.print(location)
	}
}

##全域の全てのタッチ座標を調べたい場合

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
	if let allTouches = event?.allTouches {
		for touch in allTouches {
			let location = touch.location(in: self.view) //一番親のビュー
			Swift.print(location)
		}
	}
}

#2つ目の方法:UIControlEvents編
タッチイベントといえば、touchUpInsideとかtouchDownとかもありますよね。

@IBOutlet weak var myBtn: UIButton!

init() { //ViewDidLoadとか何かしらの初期化フェーズにて
	myBtn.addTarget(self, action: #selector(self.down(_:forEvent:)), for: .touchUpInside)
}

@objc func down(_ sender: UIButton, forEvent event: UIEvent) {
	let touches = event.touches(for: sender)
	let location = touches!.first!.location(in: sender)
	Swift.print(location)
}

※Swift4から#selector使う時はメソッドに@objcを明示的につけなくてはならなくなったので注意

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