CallGame.cs
using UnityEngine;
using System.Collections;
public class CallGame : MonoBehaviour
{
void Update()
{
if (Input.GetMouseButtonDown(0))
{
Application.LoadLevel("Main");
}
}
}
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using UnityEngine;
using System.Collections;
public class CallGame : MonoBehaviour
{
void Update()
{
if (Input.GetMouseButtonDown(0))
{
Application.LoadLevel("Main");
}
}
}
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