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@Feel-Physics

Storyboardを使ったアプリをGHUnitでテストするときviewDidLoadは呼ばれない

More than 5 years have passed since last update.

Storyboard上のビューを以下のようにテストする際、viewDidLoadやviewWillAppearは呼ばれない。

    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main_iPhone" bundle:nil];
    GHAssertNotNil(storyboard, @"ストーリーボードが存在しない");
    self.vc = [storyboard instantiateViewControllerWithIdentifier:@"hoge"]; // Storyboard ID
    GHAssertNotNil(self.vc, @"ビューコントローラが存在しない");
    [self.vc loadView];

したがって、呼ぶ必要がある場合は明示的に呼ばなければならない。

    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main_iPhone" bundle:nil];
    GHAssertNotNil(storyboard, @"ストーリーボードが存在しない");
    self.vc = [storyboard instantiateViewControllerWithIdentifier:@"hoge"]; // Storyboard ID
    GHAssertNotNil(self.vc, @"ビューコントローラが存在しない");
    [self.vc loadView];
    [self.vc viewWillAppear];  // ここ
    [self.vc viewDidLoad];  // ここ

もしくは以下のように、ビューにinitWithCoder:メソッドを生やし、そこにコードを書く。

- (id)initWithCoder:(NSCoder *)aDecoder
{
    self = [super initWithCoder:aDecoder];
    if (self) {
        /*
         URLデータを読み込む
        */
        NSBundle* bundle = [NSBundle mainBundle];
        NSString* path = [bundle pathForResource:@"URLs" ofType:@"plist"];
        urls = [NSArray arrayWithContentsOfFile:path];
    }
    return self;
}
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Feel-Physics
今はHoloLensのアプリを開発しており、技術記事はすべてブログ( http://weed.nagoya )に書いています。以前はSwift、OpenCV+Python、JavaScript、Objective-Cを書いていました。

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Help us understand the problem. What is going on with this article?