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unity > 物体がある範囲外に移動した時に消えるようにする > Destroy(gameObject);

Last updated at Posted at 2015-08-08
動作確認
Unity 5.1.1-f on MacOS X 10.8.5

消したい物体に以下のスクリプトを関連づけると、その物体が原点から10以上の距離に行った時に消えるようになる。

SphereControl.cs
using UnityEngine;
using System.Collections;

public class SphereControl : MonoBehaviour {
	
	void Update () {
		float dist = Vector3.Distance (new Vector3 (0, 0, 0), transform.position);
		if (dist > 10.0f) {
			Destroy(gameObject);
		}
	}
}

追記

(2018/01/22)

時間で消す方法は下記で紹介されています。

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