動作環境
GeForce GTX 1070 (8GB)
ASRock Z170M Pro4S [Intel Z170chipset]
Ubuntu 16.04.4 LTS desktop amd64
TensorFlow v1.7.0
cuDNN v5.1 for Linux
CUDA v8.0
Python 3.5.2
IPython 6.0.0 -- An enhanced Interactive Python.
gcc (Ubuntu 5.4.0-6ubuntu1~16.04.4) 5.4.0 20160609
GNU bash, version 4.3.48(1)-release (x86_64-pc-linux-gnu)
scipy v0.19.1
geopandas v0.3.0
MATLAB R2017b (Home Edition)
ADDA v.1.3b6
gnustep-gui-runtime v0.24.0-3.1
PyMieScatt v1.7.0
- find_rayCrossing_starShapedEged_180417
- v0.1: geometry > 中心からの線と交わるstar shape(星形)のedgeを探す > find_rayCrossing_starShapedEged_180417 v0.1
- 前回: [geometry > 中心からの線と交わるstar shape(星形)のedgeを探す > find_rayCrossing_starShapedEged_180417 v0.2](geometry > 中心からの線と交わるstar shape(星形)のedgeを探す > find_rayCrossing_starShapedEged_180417 v0.2)
- geometry_lineintersect_180415
- geometry_starShaped_180428
処理概要
- 星形の中心からrayを飛ばす
- rayが交差する星形の辺を見つける
find_rayCrossing_starShapedEged_180417: v0.2では実際に交差していない辺まで拾うという問題があった。
使用しているgeometry_lineintersect_180415側の修正が必要だった。
geometry_lineintersect_180415 > v0.3
線分Aと線分Bについて、線分Aの長さのみ有限としていた。
線分Bの長さも有限とするようにis_intersected()
の処理を見なおした。
geometry_lineintersect_180415.py
import numpy as np
import sys
'''
v0.3 Apr. 28, 2018
- is_intersected() takes into account [limited line length]
v0.2 Apr. 15, 2018
- add Test_intersect()
- add is_intersected()
- add is_inside_of_lineA()
v0.1 Apr. 15, 2018
- add get_intersection_point_unlimited_length()
'''
def get_intersection_point_unlimited_length(a1, a2, b1, b2):
# Reference
# https://stackoverflow.com/questions/3252194/numpy-and-line-intersections
# answered Nov 16 '16 at 16:55
# user1248490
'''
Find intersect points assuming lines have unlimited lengths
'''
T = np.array([[0, -1], [1, 0]])
da = np.atleast_2d(a2 - a1)
db = np.atleast_2d(b2 - b1)
dp = np.atleast_2d(a1 - b1)
dap = np.dot(da, T)
denom = np.sum(dap * db, axis=1)
num = np.sum(dap * dp, axis=1)
return np.atleast_2d(num / denom).T * db + b1
def is_inside_of_lineA(a1, a2, intersect):
wrk = a1 - a2
da1a2 = np.sqrt(wrk[0]**2 + wrk[1]**2)
wrk = a1 - intersect
d1 = np.sqrt(wrk[0]**2 + wrk[1]**2)
wrk = intersect - a2
d2 = np.sqrt(wrk[0]**2 + wrk[1]**2)
return (abs(da1a2 - (d1+d2)) < sys.float_info.epsilon)
def is_intersected(a1, a2, b1, b2):
its = get_intersection_point_unlimited_length(a1, a2, b1, b2) # its: intersect
res = is_inside_of_lineA(a1, a2, its[0]) # [0] only 1 element
if not res:
return False
res = is_inside_of_lineA(b1, b2, its[0]) # [0] only 1 element
return res
def Test_intersect():
# case 1 (intersection)
a1 = np.array([-1, 0])
a2 = np.array([1, 0])
b1 = np.array([0, 1])
b2 = np.array([0, -1])
res = is_intersected(a1, a2, b1, b2) # its: intersect
print(res) # True
# case 2 (no intersection)
a1 = np.array([-1, 0])
a2 = np.array([1, 0])
b1 = np.array([0, 1])
b2 = np.array([3, 0])
res = is_intersected(a1, a2, b1, b2) # its: intersect
print(res)
# case 3 (no intersection)
a1 = np.array([-2, 0])
a2 = np.array([1, 0])
b1 = np.array([0, 1])
b2 = np.array([-3, 0])
res = is_intersected(a1, a2, b1, b2) # its: intersect
print(res)
# case 4 (no intersection)
a1 = np.array([0.5, 0])
a2 = np.array([1, 0])
b1 = np.array([0, 1])
b2 = np.array([0, -1])
res = is_intersected(a1, a2, b1, b2) # its: intersect
print(res)
find_rayCrossing_starShapedEged_180417 v0.3
geometry > 中心からの線と交わるstar shape(星形)のedgeを探す > find_rayCrossing_starShapedEged_180417 v0.2
と何も変わらない。
変わったのはimportしているgeometry_lineintersect_180415のバージョンが上がっていること。
バージョンのコメントに追加した。
find_rayCrossing_starShapedEged_180417.ipynb
%matplotlib inline
import numpy as np
import matplotlib.pyplot as plt
from pylab import rcParams
from itertools import combinations
import geometry_starShaped_180428 as GSS
import geometry_lineintersect_180415 as GLI
'''
v0.3 Apr. 28, 2018
- import geometry_starShaped_180428 (v0.3)
v0.2 Apr. 28, 2018
- exclude vertices pairs not included in the output from [geometry_starShaped_180428]
- import geometry_starShaped_180428 (v0.2)
- remove: import geometry_starShaped_180415
v0.1 Apr. 17, 2018
- check the crossing
+ import [geometry_lineintersect_180415]
- define the ray from the center
+ draw the ray
+ add [xs_ray], [ys_ray]
+ add [theta_deg]
- add idxs_seq[], combs[]
- import [combinations]
- branched from [geometry_starShaped_180414.ipynb]
'''
rcParams['figure.figsize'] = 14, 7
rcParams['figure.dpi'] = 110
# 1. obtain star shaped points
RAD_INNER = 5
RAD_OUTER = 10
xs_str, ys_str, edgeidx = GSS.get_starShaped(RAD_INNER, RAD_OUTER)
# 2. obtain combinations of points
idxs_seq = range(len(xs_str)) # sequential indices to obtain combinations
combs = [] # combinations to obtain all the edges
for acomb in combinations(idxs_seq, 2):
combs += [acomb]
print(combs)
# 3. define the ray from the center
theta_deg = 0.0 # [deg] 0 for rightward direction, 90 for downward direction
radius = RAD_OUTER * 1.1 # 1.1 to cross the outmost edge
xs_ray, ys_ray = [0.0], [0.0] # center
xs_ray += [radius * np.cos(np.deg2rad(theta_deg))] # outmost
ys_ray += [radius * np.sin(np.deg2rad(theta_deg))] # outmost
print(xs_ray, ys_ray)
fig = plt.figure()
ax1 = fig.add_subplot(1, 2, 1)
ax1.scatter(xs_str, ys_str)
ax1.set_xlabel('x')
ax1.set_ylabel('y')
ax1.plot(xs_ray, ys_ray)
ax1.grid(True)
# 4. find crossing edges
a1 = np.array([xs_ray[0], ys_ray[0]])
a2 = np.array([xs_ray[1], ys_ray[1]])
for aidx in combs:
#print(aidx, edgeidx)
if list(aidx) not in edgeidx:
continue
b1 = np.array([xs_str[aidx[0]], ys_str[aidx[0]]])
b2 = np.array([xs_str[aidx[1]], ys_str[aidx[1]]])
res = GLI.is_intersected(a1, a2, b1, b2)
if res:
xs_draw = [b1[0], b2[0]]
ys_draw = [b1[1], b2[1]]
ax1.plot(xs_draw, ys_draw)
fig.tight_layout()