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MMDAgentで踊らせて途中で止めてみる2

Last updated at Posted at 2015-04-18

覚書程度に

音声を同時再生
未だ踊りきった時、途中でやめさせた時どちらも待機状態に戻るようになりました

1    131   RECOG_EVENT_STOP|踊って               MODEL_DELETE|menu
131  132   <eps>                RECOG_EVENT_START
132  133   <eps>                SOUND_START|dance|Motion¥hoge¥hoge.mp3
133  134   <eps>                MOTION_ADD|mei|dance|Motion¥hoge¥hoge.vmd
134  135   RECOG_EVENT_STOP|もういいよ     SOUND_STOP|dance
135  141   <eps>                MOTION_DELETE|mei|dance
134  141   SOUND_EVENT_STOP|dance       MOTION_DELETE|mei|dance
141  142   <eps>                    MODEL_ADD|menu|Accessory¥menu¥menu.pmd|0.0,-4.5,0.0|0.0,0.0,0.0|OFF|mei
142  143   <eps>                MOTION_ADD|mei|base|Motion¥mei_wait¥mei_wait.vmd|FULL|LOOP|OFF
143   2    <eps>                                MOTION_ADD|menu|rotate|Motion¥menu_rotation¥menu_rotation.vmd|FULL|LOOP|OFF

HOGE_STOPとHOGE_EVENT_STOPの違いが理解できてなかったみたいです。
次回は曲を選択できるようにしたい。

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