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the multiplayer mode of the game (メモ)

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AWSから個人のAWSアカウント向けにきていたGameLiftに関するアンケートの質問の一つに
「あなたの開発しているゲームのマルチプレイヤーモードを一番よく表すのはどれ?」という質問があって
「PvPはあるけどマルチプレイヤーじゃ無い」「そもそも言ってることが全然わからない」ぐぬぬ
となったので悔しいからメモ

Which of these best describes the multiplayer mode of the game you primarily work on? (check all that apply)

  • Asynchronous - A game that connects players, but doesn't require simultaneous play. (e.g. Words with Friends)
  • Turned Based - A game where players take turns during gameplay. (e.g. Sid Meier's Civilization)
  • Persistent - A game that continues to exist and develop even if the player is not playing. (e.g. World of Warcraft)
  • Session Based - A game that has matches that begin and end. (e.g. Counter-Strike: Global Offensive)
  • My game does not have a multiplayer mode
  • Other:

アンケートで「導入に好意的ですか?」に「はい」でも「いいえ」でもなくNewtralと答えたら理由を聞かれたので、GDCで説明を聞いて不安に思った点があると送っておいた。後で猛然と反発が送られてくることを希望。

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