materialの透明度をscriptから変えたくて、
var meshRenderer = GetComponent<SkinnedMeshRenderer>();
var materialC = meshRenderer.material.color ;
materialC.a = 0.5f;
meshRenderer.material.color = materialC;
transformと一緒で、一度取り出してから値を代入しないと上手くいかなかったです。たぶん、これもどこかが構造体なんだろうなーと思いつつ、調べる余裕はないマン!!!
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