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UNITYのCollisionを作る

More than 1 year has passed since last update.

初めに障害を作るです。

↓は障害の設定です。

Screenshot_3.png

新しいColisionのスクリプトを作る

この新しいシクリッドはプライヤーのオブジェクトに上げる。

↓は新しいスクリプトのコードです。

using UnityEngine;

public class PlayerCollision : MonoBehaviour {

    public playerMovement movement; //このはプライヤーの動きスクリプトです。

    // Use this for initialization
    void OnCollisionEnter (Collision collisionInfo) {
        if(collisionInfo.collider.tag == "Obstacle")
        {
            movement.enabled = false; //このスクリプトは動くのスクリプトはDisabledするためです。
        }
    }

}

↓は変数の設定です、変数はプライヤー動きのスクリプトを設定する。

Screenshot_2.png

GITHUB :https://github.com/andybit-okutama/Unity_Learn/tree/feature/collision

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