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Menuの使い方がv3.0から変わっているのでメモしておく

Last updated at Posted at 2013-12-13

MenuItemLabel::createあるいはMenuItemImage::createの引数が変わっているので気をつけましょう。

void GameScene::makeRetryButton()
{
    Size winSize = Director::getInstance()->getWinSize();
    LabelTTF *retryLabel = LabelTTF::create("Retry", "Arial", 24.0);
    MenuItemLabel *retryItem = MenuItemLabel::create(retryLabel, CC_CALLBACK_1(GameScene::tapRetryButton, this));
    retryItem->setPosition(Point(winSize.width * 0.9, winSize.height * 0.2));
    Menu *menu = Menu::create(retryItem, NULL);
    menu->setPosition(Point::ZERO);
    this->addChild(menu);
}

今回はここまで。

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